Merry Christmas to everyone that celebrates it! Happy Festivus for the rest of us!
Tags: UntaggedMerry Christmas to everyone that celebrates it! Happy Festivus for the rest of us!
Tags: UntaggedToday I'm going to follow up on some interesting comments to my previous tip regarding enumerating NSMutableArray's.
I had suggested to make a copy of the mutable array before enumerating, in order to prevent another thread from modifying the array you're working on and causing a crash.
It was mentioned in the comments that making that copy is itself an enumeration and so we were just moving the crash point. So, I did some digging.
Tags: Tips & Tricks, Objective-C, XCode, iOS, iDevBlogADayAs you may be aware, I went full time indie a couple of months ago. I've been working almost as many hours as I can stay awake for clients, and spending whatever extra time I can find on a new game that I hope will be finished and submitted to the App Store before my next blog! I can't wait to tell you guys all about it.
With all this work though, I've been slacking in the blog department. Today I start to correct that. Here's a quick tip for today that may save you from a few crashes tomorrow.
Tags: Tips & Tricks, Objective-C, XCode, iOS, iDevBlogADaySteve,
Thanks for everything you've done to improve this world. Thanks for giving us a platform with which to build a business, a career, and a life that's truly fulfilling.
You'll be missed.

Hello again iDevBlogADay readers!
For those that are unaware, Cerebral Gardens has been pretty much a one man shop since it's inception. Well, more like an eighth of a man shop since I've had a full time job the entire time. Earlier this month, I came across a quote:
Tags: carpediem, inspiration, indie, iDevBlogADayOk, maybe not every single app, but if your app has any sort of data, then yes, you should add Dropbox support to the app. Certainly if the app is a tool of some sort, you understand that the user values the data that has been generated; but even if the app is a game, the user still values that data! If they've spent 5 hours to complete a tonne of levels, it's nice to have that accomplishment backed up, or available on a second device. This is where Dropbox comes in.
Tags: Blogging, Discussion, iOS, iDevBlogADay, Dropbox, JSON, XMLThe iDevBlogADay survey I posted was available for 3 weeks, and received 109 entries. Thanks to all those who filled it out, hopefully this information will be of use and/or interest to the community. Here's the info:
Tags: Survey, iDevBlogADay, Stats, NumbersAll indications point to the imminent release of iOS 4.3, if not this week, then certainly by next week. As always with new releases, a host of new features will be included, not just for users, but also for developers.
Tags: Discussion, iDevBlogADay, Pricing, Apple, App Store, Updates, iOS, Subscriptions, In-App PurchasesLast week I posted a short survey for developers to fill out, in order to get a gauge of the type of posts you're interested in.
Tags: iDevBlogADay, Survey, AppViz, MajicRank, TestFlight, Dropbox, Amazon AWS, Matt Gemmell, Accessorizer, TouchXML, TouchJSON, XML, JSONFor this week's iDevBlogADay post, I'm going to give you some numbers. A different set of numbers than usual, not sales numbers (unfortunately they've not been interesting enough to publish yet); I'm going to give you the number of visits to my other iDevBlogADay posts so far.
Tags: iOS, iDevBlogADay, Discussion, Blogging, Survey, Numbers, StatsYou've been working on your new app for ages and it's finally ready for beta testing. Prior to iOS 4.0, it was a considerable pain in the neck to get a build on to your testers devices. You needed to package up your apps and ad hoc profile, send them to each tester, and then they needed to use iTunes to install the profile and app on their device. It seemed like an art more than a science getting an app installed, never mind an updated build later. It was a very clunky system, and it didn't always go smoothly.
Tags: Hockey, TestFlight, Beta Testers, Beta, XCode, iDevBlogADay, Apple, Updates, iOSFor today's iDevBlogADay post, I'm going to cover some useful tips and tricks. These are presented in no particular order, and are pretty much unrelated to each other. Hopefully you'll find some, or all of them useful.
Tags: iDevBlogADay, iOS, iPhone, Apple, XCode, iPad, Objective-C, Tips & Tricks, Property, Multilingual, NSLog, DebugLog, dSYM, Push Notifications, Retain/Release, App StoreI am a believer in the idea that a large subset of humanity enjoys helping one another to be successful, and that they become better themselves in the process. One way this occurs is with the Open Source movement. People that write software not for the profit that can be made with the software, but to give it away so that others can use it, as an end product to accomplish a task, or even to use as part of another project. This enables the next person to get a jump start on what they're working on in order to become successful faster than they would have been if they'd had to start from scratch.
Tags: Licenses, MIT License, BSD License, Apache License, GPL, Discussion, Apple, App Store, iOS, iDevBlogADayThis week, I'd like to throw something out for discussion. These are ideas that have come up in the course of real life discussions with other app developers. I need to preface this by saying that I have not implemented any of these ideas, and that I'm only putting the ideas out there to encourage you to think about and discuss alternatives.
Tags: iDevBlogADay, iOS, App Store, Apple, DiscussionHello World. I asked @MysteryCocunut to add me to the iDevBlogADay waiting list back on July 29th, 2010 and now 5 months later, it's finally my turn! This is my first official iDevBlogADay post, so I'll start by introducing myself.
Tags: iOS, Apple, Discussion, App Store, iDevBlogADayApple is making fantastic progress with iOS. They continue to release firmware updates and betas at a frequent pace, and with each new release, developers must download and install a new version of XCode compatible with the new firmware. Managing the various versions and their associated firmwares can be a challenge. In this article I'm going to give you a couple of tips that will hopefully help.
Tags: iDevBlogADay, iPad, iOS, XCode, iPhone, iPod touch, Apple, Tips & TricksEverybody else seems to have a blog, so I suppose Cerebral Gardens ought to have one too. This will be written by me, Dave Wood, our lead developer.
The issue that has compelled me to finally write something is the whole Tweetie upgrade pricing issue. First, I want to say that I always try to look at an issue from every side, though I'm not always successful at that. In this case it's pretty easy, since I'm both a developer and a user. Next, I'll admit that while I did buy Tweetie v1 for iPhone, I barely use it. I use Tweetdeck most of the time because of it's quick account changes. And Twitterific the rest of the time. Bought Tweetie just because it worked during the twitpocalypse. I do use Tweetie on my Mac exclusively (with the ads 'cause I like the ads, very relevant to me).
Tags: Tweetie, Pricing, Apple, App Store, iPod touch, Updates, iPhone, iOS
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